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Decurus

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A member registered Feb 02, 2020

Recent community posts

I am absolutely amazed by this game. It feels like the game I was looking for for quite some time now. A game that is not about winning every race in every car on any track, but a game that is about the vibes, the mood, that one car you love and develop and just the racing. (It seems like) you dont just go out and buy every car you want and get loads of cash for every race just to buy  more cars. (From what I have seen until now) you just get your one car and work on that, (apparently) have to earn cash to afford it and even have to maintain it. I really love the RPG and story elements and the fact that it is not all about just winning.

It is also a realy nice concept that you basically start of with slot car like controlls. it helps to learn the tracks and get into a rythm and if you just want to vibe, thats all you need, but if you want to challange yourself and shave of them laptimes you can gradually decrease the steering assist.

The only thing I found a little frustrating was the behaviour of the guard rails. you seem to get stuck in them and when they end, you snap off the road. But ok, i think that could be avoidable by just having skill instead of hugging the rails every two laps XD

I really hope the development goes on in this direction. Keep up the great work.

(3 edits)

If there is one thing i dont like its jump scares. If there is one thing i DO like its horror, that does not need jump scares. The atmosphere of the game gets more and more creepy. This is absolutly amazing. I am looking forward to play it again and try some other decissions.

+ the atmosphere is really nice and spooky (although that might be just me because i am very easily scared)

+ I like the fact that you are confronted with the fact, that your decissions matter. I have not played a second time yet, but i am looking forward to it, hoping to see some different stuff happening.

+ For now, the game is very small and therefore all objectives can be easily done, since it does not take long to understand WHERE you have to do WHAT. I like the fact that the instructions are kept "real" (like: i should do this) and not to instructive (like: go to this location that i just marked on your map and do that one thing)

- I get, that you use z and x on your keyboard. This works great on an english layout, but I am on a german keyboard so having my fingers on z (which is y on an english keyboard) x and shift for the time of playing is...somewhat painfull XD

- The sound is distorted. I think this is due to the fact that it might be overdriven and it might just be me noticing that but (as an audio designer and musician myself) i am allways a little sad if such fantastic music is destroyed by such a small mistake

+ i love the music XD

- this is just a small one and might not be that important, since its just the progue for the whole game buuuut: i was kind of confused when the game started and Kat allready hat her sheet of instructions like: what is this and what is she trying to do? I mean at some point her intentions are clear but at the beginning i didn't quite get along (did i miss something?). A small hint as to what she is going to do and/or where she got the notes might be nice to get the player involved right away

All in all: this is a game done nicely. I like the atmosphere and its simplicity. the music is great and there is no complicated gameplay. This game relies entirely on the story and its creepieness. I am really looking forward to the whole game.

Have a nice one